![]() Here, you’re graced with three videos explaining the basics - the lowdown of the interface, how to manage your media, and how to export your finished product.īut there’s a lot more: click on ‘All Categories’ to see all 39 available videos designed to teach you about most aspects of filmmaking, including green screen work, changing the pitch of audio, and tweaking a clip’s color balance, among others. ![]() You can toggle it on and off through a simple button, to the right of the top menus. So many windows or panels, so many options, where to start?įor that reason, we really appreciated the new Sidebar, simply called ‘Learn’. If you’re new to software for editing videos, launching such an app can feel daunting. Self learningįancy some tutoring? You can learn many things through numerous tutorials without having to leave the interface (Image credit: FXHome) Maybe being subtle didn’t work for them with the previous look, but this is garish and obtrusive, and really a major step down in our opinion. The justification for that might be the giant ‘Upgrade’ button, top right, constantly reminding you that, really, you should be sending FXHome some money every month by taking up one of their juicy subscriptions. Sadly, if you’re running HitFilm on a Mac, the interface guidelines aren’t being respected, with the Menu Bar being ignored, and the menus respecting the Windows principles instead, unnecessarily eating up precious real estate. Thankfully, there's an option to turn this off and return the menu back where it belongs, but why is this 'feature' not on by default? Gone is the off-white look that graced the version we looked at two years ago, replaced with a sleeker, more modern, dark gray design. The interface has had a pretty major revamp. Retrieved 18 October 2008.HitFilm boasts a new look, and most of the tools you know are still there (Image credit: FXHome) It is also possible to share presets on FXhome's website. ![]() Since all effects are generated from settings in the different engines, it is fairly easy to generate an XML style description of the effect. ĮffectsLab Pro allows the user to save the effects using presets. ![]() The Laser engine (introduced in EffectsLab Pro in late 2007) is designed as a simplified method of creating laser weapon effects, including the ability to add simulated perspective to the effect.It is useful for enhancing other light-based effects, and mimicking the distinctive flashes of light that accompany Star Wars' lightsaber battles. The Optics engine is designed for creating artificial lens flares and light sources.It's possible to rotate the created muzzle flash in 3D, making it the only engine with 3D use. The Muzzle Flash engine is designed for creating and animating muzzle flashes such as machine gun firing, tank blasts, etc.The Particle engine is used for particle effects, such as smoke, fire, explosions, and weather effects.The Neon Light engine allows light beams to be drawn onto the video, allowing the generation of lightsaber-like weapons, neon lighting, fantasy glow effects and laser blasts.The effects are generated by the program's effect engines: A more extensive product, VisionLab Studio, combined the functionality of EffectsLab Pro and the company's CompositeLab Pro product with enhancements to both. The company also produced a limited functionality version, EffectsLab Lite, containing just the Particle engine. It has since been superseded by the FXhome HitFilm range. EffectsLab Pro was a visual effects software product developed by FXhome.
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